Minecraft Dungeons II talismans tier list
What are the best talismans?
There is no trustworthy Minecraft Dungeons II tier list yet: the game launched on September 29, 2026, and no release-build tests exist. DungeonsDB places gear only after a dated in-game test at matched item power, separately for bosses, clearing, solo and co-op. Until then, the sourced effects below are the reliable data. Unranked means untested, not weak.
Page updated 2026-09-28 · Last tested: not yet recorded · Launch version: not yet verified
Awaiting launch testing
There is not enough verified data here to award S/A/B placements. Use the sourced equipment records to inspect known effects while comparisons are being verified. Unranked means untested, not weak.
How to judge talismans
Compare passive effects, their conditions and their contribution to the whole loadout. Keep the talisman's progression level consistent between tests.
Each placement needs an observable release-build test, game version, review date, test conditions, a reason and a limitation. Compare like-for-like difficulty, power and supporting equipment; separate boss fights, clearing, early game, endgame, solo and co-op. A result in one context does not establish another.
S means an exceptional option in the stated test context; A is a strong choice; B is a useful option with tradeoffs; C is situational; D had substantial limitations in that comparison. These are editorial judgments, not universal damage scores.
Read the testing and correction policy →Inspect known talismans effects
These are preview records, not ranked recommendations. Open an item for its source and verification status.
Choose a complete loadout
Once a placement fits your playstyle, inspect the item's enchantments, build links and acquisition notes. A strong isolated effect does not establish a strong combination.