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Sword overview

What does the Sword do, and where do you get it?Sword is a melee weapon in Minecraft Dungeons II. It deals 22 damage per hit. It drops in Brave Haven, Honeycomb Fields and Singer's Meadow.

A classic sword used by heroes and survivors since the dawn of the Overworld.

22Hit damage

52Full combo

40Stagger

Hit damage

Stagger

Category
Melee weapon
Base DPS
35.1
Combo
3 swings, 3 hits
Reach
3.9 blocks
Knockback
800
Combo resets
after 1.15s
Archetype
Fighter
Weight
Medium

Power scaling

  1. Swing 1
  2. Swing 2
  3. Swing 3
  4. Jump attack

Hover or tap a swing to see what it does.

Base values from the game's item tables (launch build). Item power scales the damage you deal; the ratios between hits stay the same.

Where to find Sword

In the first game

This is the item as it looked in the first Minecraft Dungeons. Sword is listed for Dungeons II, but that does not confirm its return: a returning name can be redesigned, so treat this as the first game's art rather than a picture of the sequel's version.A sturdy and reliable blade.Melee WeaponCommon3 hits combo5.8Power3.3Speed3.1AreaUnique variants in the first game: Diamond Sword, Hawkbrand, Sinister Sword.

Is Sword good?

Sword has no published launch-tested verdict on DungeonsDB yet. A database entry or reported effect does not establish performance. Check the sourced stats below before treating Sword as a best-in-slot choice.

Melee: B: 306 DPS with basic attacks and Lightning Surge. Tradeoff: Single-target dummy DPS: area, reach and how hard the technique is to execute are not in the number.

Compare weapons rankings · Choose a build direction

Best enchantments for Sword

Lightning Surge: Every weapon's best measured DPS uses Lightning Surge III.

Enchantment effects · How enchanting works